Algorithm Selection Guide
Comprehensive guide for choosing the right algorithm based on problem constraints, data characteristics, and performance requirements.
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Algorithm Selection Guide
šÆ Quick Decision Framework
Step 1: Identify Problem Type
Optimization Problems:
- Keywords: "minimum", "maximum", "optimal", "best"
- Look for: objective function to optimize
Constraint Satisfaction:
- Keywords: "valid configuration", "satisfying rules", "no two can..."
- Look for: constraints that must be met
Search/Traversal:
- Keywords: "find path", "reachable", "connected"
- Look for: graph or tree structure
Counting Problems:
- Keywords: "number of ways", "how many", "count"
- Look for: combinatorial enumeration
š Problem Pattern Recognition
Dynamic Programming Signals š¢
Recognition Patterns:
- ā Optimal substructure exists
- ā Overlapping subproblems present
- ā Memoization can help
- ā Keywords: "optimal", "minimum/maximum", "count ways"
Examples:
⢠"Find LONGEST common subsequence"
⢠"What's MINIMUM cost to..."
⢠"How many WAYS to achieve..."
⢠"Is it POSSIBLE to partition..."
Quick Test: Can you solve smaller versions optimally and build up?
Greedy Algorithm Signals š”
Recognition Patterns:
- ā Local optimal choice leads to global optimum
- ā Greedy choice property exists
- ā Exchange argument can prove correctness
- ā Keywords: "schedule", "select maximum", "earliest/latest"
Examples:
⢠"Schedule MAXIMUM number of activities"
⢠"Choose coins for MINIMUM count"
⢠"Select items by RATIO/PRIORITY"
Quick Test: Does choosing the best option at each step work?
Backtracking Signals š“
Recognition Patterns:
- ā Constraints must be satisfied
- ā Placement/arrangement problems
- ā Exhaustive search needed
- ā Keywords: "place N items", "all valid configurations", "no conflicts"
Examples:
⢠"Place N queens with NO attacks"
⢠"Find ALL solutions to puzzle"
⢠"Color graph with NO adjacent same colors"
Quick Test: Do you need to try all possibilities with constraints?
Divide & Conquer Signals šµ
Recognition Patterns:
- ā Large problem can be split
- ā Independent subproblems
- ā Combine solutions easily
- ā Keywords: "sort", "search", "merge", "split"
Examples:
⢠"Sort large array efficiently"
⢠"Find element in sorted data"
⢠"Multiply large numbers"
Quick Test: Can you split problem into independent parts?
š Algorithm Comparison Matrix
Time Complexity vs Input Size
Input Size (n) | Recommended | Acceptable | Avoid |
---|---|---|---|
n ⤠10 | Any algorithm | , | Nothing |
n ⤠20 | |||
n ⤠100 | |||
n ⤠1,000 | |||
n ⤠10,000 | |||
n ⤠1,000,000 | , | ||
n > 1,000,000 | , |
Problem Type ā Algorithm Mapping
Problem Characteristics | Algorithm Choice | Time Complexity | Examples |
---|---|---|---|
Optimal + Overlapping | Dynamic Programming | to | LCS, Knapsack, Edit Distance |
Greedy Choice Property | Greedy Algorithm | Activity Selection, Huffman | |
Constraints + Search | Backtracking | to | N-Queens, Sudoku, Graph Coloring |
Divide & Independent | Divide & Conquer | Merge Sort, Quick Sort, Binary Search | |
Graph Traversal | BFS/DFS | Shortest Path, Connectivity | |
Weighted Shortest Path | Dijkstra/Bellman-Ford | GPS Navigation, Network Routing |
š ļø Decision Tree for Complex Problems
Multi-Stage Decision Process
Problem Analysis
āāā Optimization?
ā āāā Yes ā Has Optimal Substructure?
ā ā āāā Yes ā Overlapping Subproblems?
ā ā ā āāā Yes ā Dynamic Programming
ā ā ā āāā No ā Divide & Conquer
ā ā āāā No ā Greedy Choice Property?
ā ā āāā Yes ā Greedy Algorithm
ā ā āāā No ā Heuristic/Approximation
ā āāā No ā Constraint Satisfaction?
ā āāā Yes ā All Solutions Needed?
ā ā āāā Yes ā Backtracking
ā ā āāā No ā Constraint Propagation
ā āāā No ā Search/Traversal?
ā āāā Yes ā Graph Algorithms
ā āāā No ā Analyze Further
š² Algorithm Selection Examples
Example 1: Coin Change Problem
Problem: "Find minimum coins to make amount X"
Analysis:
- ā Optimization problem (minimize coins)
- ā Optimal substructure (optimal for X uses optimal for X-coin)
- ā Overlapping subproblems (same amounts computed multiple times)
Decision: Dynamic Programming
def coin_change(coins, amount):
dp = [float('inf')] * (amount + 1)
dp[0] = 0
for coin in coins:
for i in range(coin, amount + 1):
dp[i] = min(dp[i], dp[i - coin] + 1)
return dp[amount] if dp[amount] != float('inf') else -1
Example 2: Activity Selection
Problem: "Schedule maximum non-overlapping activities"
Analysis:
- ā Optimization problem (maximize activities)
- ā Greedy choice (earliest finish time always good)
- ā Local optimum = global optimum
Decision: Greedy Algorithm
def activity_selection(activities):
# Sort by finish time
activities.sort(key=lambda x: x[1])
selected = [activities[0]]
last_finish = activities[0][1]
for start, finish in activities[1:]:
if start >= last_finish:
selected.append((start, finish))
last_finish = finish
return selected
Example 3: N-Queens Problem
Problem: "Place N queens on board with no attacks"
Analysis:
- ā Constraint satisfaction (no attacks)
- ā Need all valid placements
- ā Must try all possibilities
Decision: Backtracking
def solve_n_queens(n):
def is_safe(board, row, col):
# Check column and diagonals
for i in range(row):
if (board[i] == col or
board[i] - i == col - row or
board[i] + i == col + row):
return False
return True
def backtrack(board, row):
if row == n:
return [board[:]]
solutions = []
for col in range(n):
if is_safe(board, row, col):
board[row] = col
solutions.extend(backtrack(board, row + 1))
return solutions
return backtrack([-1] * n, 0)
ā” Performance Considerations
When Input Size Matters
Small Input (n ⤠20):
- Backtracking is feasible
- Brute force acceptable
- Focus on correctness over efficiency
Medium Input (20 < n ⤠1000):
- algorithms acceptable
- Avoid exponential algorithms
- Consider space-time tradeoffs
Large Input (n > 1000):
- or better required
- Memory efficiency important
- Consider parallel algorithms
Space vs Time Tradeoffs
High Memory Available:
- Use memoization extensively
- Cache intermediate results
- Trade space for time
Low Memory Available:
- Use iterative over recursive
- Rolling arrays for DP
- In-place algorithms
š¦ Red Flags and Green Lights
šØ Algorithm Red Flags
Avoid These Patterns:
- Nested loops without early termination
- Recursive calls without memoization
- Sorting inside loops
- String concatenation in loops
- Frequent dynamic memory allocation
Example of What NOT to Do:
# BAD: O(n²) with string concatenation
def bad_join(strings):
result = ""
for s in strings: # O(n)
result += s # O(n) each time
return result
# GOOD: O(n) with proper joining
def good_join(strings):
return "".join(strings)
ā Algorithm Green Lights
Prefer These Patterns:
- Single pass algorithms when possible
- Early termination conditions
- Space optimization techniques
- Built-in data structures
- Divide and conquer for large problems
šÆ Quick Reference Checklist
Before implementing, ask yourself:
- What's the input size range?
- Is this an optimization problem?
- Are there constraints to satisfy?
- Do subproblems overlap?
- Can I use a greedy approach?
- Do I need all solutions or just one?
- What's more important: time or space?
Rule of Thumb: Start with the simplest solution that works, then optimize if needed.